Castle Man S sprite Monochrome Memories

A little side-project to work on whenever I'm not doing anything else

sprite 16bitking

Greetings Starmen forum members,
After keeping a dream journal for around 3 years now, I’ve become inclined to draw many of the characters I’ve encountered into a world of short dioramas. This is where I came up with the idea for my sideproject “Monochrome Memories”

Inspired by “LSD Dream Emulator” and “Room of The Room Rooms”, I decided to put together a 1-bit game where you get to play through short vignettes in small rooms to traverse a vast world of interconnected small rooms.
My primary objective for this project is for players to get lost in their explorations; I hope you enjoy this project as much as I’ve enjoyed creating it!
Stay tuned for progress and updates!

Answers to some questions about the project:
Q: “What engine is this running in?”
A: RPGMaker2003, since I’m by no means a proffessional game developer by any means.
Q:“Why the 1-bit aesthetics?”
A: There’s a few reasons, but primarily it’s so I can make aesthetics quickly and easily.
Q: “When will this project be released?”
A: Honestly, I don’t know, but I’ll be posting a new screen from the game every other week or so.

-Bit

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Hey, nice work Bit!

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Looks neat!

Twitter
Andrew: Hahahaha! Screw you all they’re playing Elton John!

sprite 16bitking

Welcome to “screen of the week”, the first room I’ll be showing off is what I deem the “sketchy couches room”

“What is screen of the week?”
Basically, I’ll upload one new screen every week and give a bit of insight into my game development process.
The sketchy couches room is one of several “hub rooms” in that the player can use to warp to multiple locations, without delving into spoilers, this one links to one of the game’s more unusual rooms.

sprite Parzival

  • MOTHER3 Riddles Winner X3
  • MOTHER2 Riddles 2 Wins
  • !Franklin Badge White
  • Riddles Lord
  • MOTHER1 Riddles 2 Wins
  • Giygas 10 Theories badge

Cool beans

sprite 16bitking

This week’s screen will be the “Sewers of Slime”

The “Sewers of Slime” is a room connecting to a decently spoiler-y area which I won’t show off for now, but stay tuned, I might just show it off. The area isn’t terribly important, but the slime creatures won’t likely appear anywhere else.
Many screens of the game so far include artwork which won’t appear anywhere else, that makes them more memorable in my opinion.

sprite 16bitking

https://gamejolt.com/games/monochromememories/326552 first demo of the game us up on Gamejolt.