Here’s my take on the song Poltergeist. I’m pretty new to making music as I’m more of a game/character design kind of guy but I’m more than happy to make more, especially since it’ll make good practice for my own game. I’ll probably come back to this one and make some changes so it sounds better, since I threw it together while taking a break from my own project.
I gotta say, I had a blast making this. Recreating a melody is way less annoying than having to invent my own, and I even get to have my own take on all of these songs. I went for a bit of a Metal approach for this one, and then threw a few more instruments that just happen to complement it better. It’s made with 100% SNES samples, most from Earthbound. I do have some questions though…
I want to know what you have in mind when it comes to presentation? I’m making a game that’s supposed to be like an authentic SNES title, so stuff like that works well for me. However I saw your sprites are more Mother 3 styled, and I am getting a more recent vibe from your demo. Is any music fine so long as it’s mother related?
Basically my question is what should the music sound like? Just so all the work I might consider doing will be consistent in the final build.
Otherwise I am really liking this project so far, and as stated above I would love to do some more work just for some good practice. Can’t wait to see this game finished!
http://www.mediafire.com/file/3g1m35p5387i9fj/Quite_an_angry_poltergeist.zip/file