Greetings, Starmen. I’d like to present to you something very special:
Circadian
An independently developed role playing game inspired by EarthBound for PC, Mac, Linux, and consoles.
Synopsis:
When the circadian sleep cycles of all people are interrupted, strange things start to happen in a small town. A group of young adults defiantly work together to solve a mystery while the whole world unravels around them. Unlock the secrets of the Unrest Rhythm, saving those you love, and possibly the entire world.
Features:
- Day/Night Cycle.
- Satisfying battle system.
- Reorder party members.
- Original characters, story, and setting.
- Group Attacks.
- Computer hacking.
- Cheesy jokes.
Characters:
Jeffo, Eevie, Malachi, and Aaron.
How did Circadian come to be?
In 2016, I began working in my spare time on a game that would feel good to me: a game that felt like EarthBound when you played it, but was something new. The project quickly evolved into a full time obsession. I’ve now started focusing on bringing Circadian to as many eyes and hands as possible in the future, and to make it stand out on it’s own from the material that inspires it.
Will there be a demo?
Yes, a public demo of Circadian is in the works and is planned for Fall 2017.
When is Circadian coming out?
I am planning to release the game some time in 2018.
What platforms will Circadian be on when it comes out?
Circadian will be releasing for PC, Mac, and Linux, probably on Steam and Itch.io.
Console ports are planned for initial release as well, however are TBA.
How much will it cost?
Digital copies of the game will be $9.99 USD. There are, however, talks of a big box with strategy guide release…
How can I help?:
- Visit the Circadian website and sign up for the mailing list
- Visit and follow the social network links at the bottom of this post
- Tell your friends
- Create fan-art
About Me:
Hi! My name is Jeff Brooks, and I’m a video game developer living on Omaha, NE, USA. I’m the sole developer of Circadian.
I grew up playing classic DOS and Nintendo games, and started creating my own video games as soon as I could at the age of 12. Some big inspirations of mine are Dune (PC-DOS), Earthbound, Chrono Trigger, and Final Fantasy Tactics.
Out of high school I studied graphic design at community college, and then Computer Science at university. When games started showing up on Android and iPhones, I made a living developing mobile games. In 2014, I became an independent video game developer, and in 2016 started focusing on PC and console games.
Sorry I’ve been lurking all these years. I’ve frequented the Starmen forum and website over time, but not registered or posted.
Find out more about Circadian:
Visit the Circadian Website and sign up for our mailing list.
Join my Discord Chat
Follow me on Twitter
Follow me on Instagram
Like Circadian on Facebook
Or if you wish, remain here, and I will keep you up to date on the status of Circadian!
All questions, comments, and suggestions are welcome. Thanks!